외부 의존성 추가: golang.org/x/net/proxygolang.org/x/time/rate 패키지 vendor 디렉토리에 추가
Some checks failed
Build Push and Restart Compose / deploy (push) Failing after 1m34s

This commit is contained in:
hayato5246
2026-04-01 22:06:46 +09:00
parent 6da3c65b77
commit 39579240c8
38 changed files with 5530 additions and 0 deletions

20
vendor/github.com/gorilla/websocket/.editorconfig generated vendored Normal file
View File

@@ -0,0 +1,20 @@
; https://editorconfig.org/
root = true
[*]
insert_final_newline = true
charset = utf-8
trim_trailing_whitespace = true
indent_style = space
indent_size = 2
[{Makefile,go.mod,go.sum,*.go,.gitmodules}]
indent_style = tab
indent_size = 4
[*.md]
indent_size = 4
trim_trailing_whitespace = false
eclint_indent_style = unset

1
vendor/github.com/gorilla/websocket/.gitignore generated vendored Normal file
View File

@@ -0,0 +1 @@
coverage.coverprofile

3
vendor/github.com/gorilla/websocket/.golangci.yml generated vendored Normal file
View File

@@ -0,0 +1,3 @@
run:
skip-dirs:
- examples/*.go

27
vendor/github.com/gorilla/websocket/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,27 @@
Copyright (c) 2023 The Gorilla Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

34
vendor/github.com/gorilla/websocket/Makefile generated vendored Normal file
View File

@@ -0,0 +1,34 @@
GO_LINT=$(shell which golangci-lint 2> /dev/null || echo '')
GO_LINT_URI=github.com/golangci/golangci-lint/cmd/golangci-lint@latest
GO_SEC=$(shell which gosec 2> /dev/null || echo '')
GO_SEC_URI=github.com/securego/gosec/v2/cmd/gosec@latest
GO_VULNCHECK=$(shell which govulncheck 2> /dev/null || echo '')
GO_VULNCHECK_URI=golang.org/x/vuln/cmd/govulncheck@latest
.PHONY: golangci-lint
golangci-lint:
$(if $(GO_LINT), ,go install $(GO_LINT_URI))
@echo "##### Running golangci-lint"
golangci-lint run -v
.PHONY: gosec
gosec:
$(if $(GO_SEC), ,go install $(GO_SEC_URI))
@echo "##### Running gosec"
gosec -exclude-dir examples ./...
.PHONY: govulncheck
govulncheck:
$(if $(GO_VULNCHECK), ,go install $(GO_VULNCHECK_URI))
@echo "##### Running govulncheck"
govulncheck ./...
.PHONY: verify
verify: golangci-lint gosec govulncheck
.PHONY: test
test:
@echo "##### Running tests"
go test -race -cover -coverprofile=coverage.coverprofile -covermode=atomic -v ./...

36
vendor/github.com/gorilla/websocket/README.md generated vendored Normal file
View File

@@ -0,0 +1,36 @@
# gorilla/websocket
![testing](https://github.com/gorilla/websocket/actions/workflows/test.yml/badge.svg)
[![codecov](https://codecov.io/github/gorilla/websocket/branch/main/graph/badge.svg)](https://codecov.io/github/gorilla/websocket)
[![godoc](https://godoc.org/github.com/gorilla/websocket?status.svg)](https://godoc.org/github.com/gorilla/websocket)
[![sourcegraph](https://sourcegraph.com/github.com/gorilla/websocket/-/badge.svg)](https://sourcegraph.com/github.com/gorilla/websocket?badge)
Gorilla WebSocket is a [Go](http://golang.org/) implementation of the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
![Gorilla Logo](https://github.com/gorilla/.github/assets/53367916/d92caabf-98e0-473e-bfbf-ab554ba435e5)
### Documentation
* [API Reference](https://pkg.go.dev/github.com/gorilla/websocket?tab=doc)
* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat)
* [Command example](https://github.com/gorilla/websocket/tree/master/examples/command)
* [Client and server example](https://github.com/gorilla/websocket/tree/master/examples/echo)
* [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch)
* [Write buffer pool example](https://github.com/gorilla/websocket/tree/master/examples/bufferpool)
### Status
The Gorilla WebSocket package provides a complete and tested implementation of
the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
package API is stable.
### Installation
go get github.com/gorilla/websocket
### Protocol Compliance
The Gorilla WebSocket package passes the server tests in the [Autobahn Test
Suite](https://github.com/crossbario/autobahn-testsuite) using the application in the [examples/autobahn
subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).

444
vendor/github.com/gorilla/websocket/client.go generated vendored Normal file
View File

@@ -0,0 +1,444 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"log"
"net"
"net/http"
"net/http/httptrace"
"net/url"
"strings"
"time"
"golang.org/x/net/proxy"
)
// ErrBadHandshake is returned when the server response to opening handshake is
// invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
var errInvalidCompression = errors.New("websocket: invalid compression negotiation")
// NewClient creates a new client connection using the given net connection.
// The URL u specifies the host and request URI. Use requestHeader to specify
// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies
// (Cookie). Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etc.
//
// Deprecated: Use Dialer instead.
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) {
d := Dialer{
ReadBufferSize: readBufSize,
WriteBufferSize: writeBufSize,
NetDial: func(net, addr string) (net.Conn, error) {
return netConn, nil
},
}
return d.Dial(u.String(), requestHeader)
}
// A Dialer contains options for connecting to WebSocket server.
//
// It is safe to call Dialer's methods concurrently.
type Dialer struct {
// NetDial specifies the dial function for creating TCP connections. If
// NetDial is nil, net.Dial is used.
NetDial func(network, addr string) (net.Conn, error)
// NetDialContext specifies the dial function for creating TCP connections. If
// NetDialContext is nil, NetDial is used.
NetDialContext func(ctx context.Context, network, addr string) (net.Conn, error)
// NetDialTLSContext specifies the dial function for creating TLS/TCP connections. If
// NetDialTLSContext is nil, NetDialContext is used.
// If NetDialTLSContext is set, Dial assumes the TLS handshake is done there and
// TLSClientConfig is ignored.
NetDialTLSContext func(ctx context.Context, network, addr string) (net.Conn, error)
// Proxy specifies a function to return a proxy for a given
// Request. If the function returns a non-nil error, the
// request is aborted with the provided error.
// If Proxy is nil or returns a nil *URL, no proxy is used.
Proxy func(*http.Request) (*url.URL, error)
// TLSClientConfig specifies the TLS configuration to use with tls.Client.
// If nil, the default configuration is used.
// If either NetDialTLS or NetDialTLSContext are set, Dial assumes the TLS handshake
// is done there and TLSClientConfig is ignored.
TLSClientConfig *tls.Config
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer
// size is zero, then a useful default size is used. The I/O buffer sizes
// do not limit the size of the messages that can be sent or received.
ReadBufferSize, WriteBufferSize int
// WriteBufferPool is a pool of buffers for write operations. If the value
// is not set, then write buffers are allocated to the connection for the
// lifetime of the connection.
//
// A pool is most useful when the application has a modest volume of writes
// across a large number of connections.
//
// Applications should use a single pool for each unique value of
// WriteBufferSize.
WriteBufferPool BufferPool
// Subprotocols specifies the client's requested subprotocols.
Subprotocols []string
// EnableCompression specifies if the client should attempt to negotiate
// per message compression (RFC 7692). Setting this value to true does not
// guarantee that compression will be supported. Currently only "no context
// takeover" modes are supported.
EnableCompression bool
// Jar specifies the cookie jar.
// If Jar is nil, cookies are not sent in requests and ignored
// in responses.
Jar http.CookieJar
}
// Dial creates a new client connection by calling DialContext with a background context.
func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
return d.DialContext(context.Background(), urlStr, requestHeader)
}
var errMalformedURL = errors.New("malformed ws or wss URL")
func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) {
hostPort = u.Host
hostNoPort = u.Host
if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") {
hostNoPort = hostNoPort[:i]
} else {
switch u.Scheme {
case "wss":
hostPort += ":443"
case "https":
hostPort += ":443"
default:
hostPort += ":80"
}
}
return hostPort, hostNoPort
}
// DefaultDialer is a dialer with all fields set to the default values.
var DefaultDialer = &Dialer{
Proxy: http.ProxyFromEnvironment,
HandshakeTimeout: 45 * time.Second,
}
// nilDialer is dialer to use when receiver is nil.
var nilDialer = *DefaultDialer
// DialContext creates a new client connection. Use requestHeader to specify the
// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie).
// Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// The context will be used in the request and in the Dialer.
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etcetera. The response body may not contain the entire response and does not
// need to be closed by the application.
func (d *Dialer) DialContext(ctx context.Context, urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
if d == nil {
d = &nilDialer
}
challengeKey, err := generateChallengeKey()
if err != nil {
return nil, nil, err
}
u, err := url.Parse(urlStr)
if err != nil {
return nil, nil, err
}
switch u.Scheme {
case "ws":
u.Scheme = "http"
case "wss":
u.Scheme = "https"
default:
return nil, nil, errMalformedURL
}
if u.User != nil {
// User name and password are not allowed in websocket URIs.
return nil, nil, errMalformedURL
}
req := &http.Request{
Method: http.MethodGet,
URL: u,
Proto: "HTTP/1.1",
ProtoMajor: 1,
ProtoMinor: 1,
Header: make(http.Header),
Host: u.Host,
}
req = req.WithContext(ctx)
// Set the cookies present in the cookie jar of the dialer
if d.Jar != nil {
for _, cookie := range d.Jar.Cookies(u) {
req.AddCookie(cookie)
}
}
// Set the request headers using the capitalization for names and values in
// RFC examples. Although the capitalization shouldn't matter, there are
// servers that depend on it. The Header.Set method is not used because the
// method canonicalizes the header names.
req.Header["Upgrade"] = []string{"websocket"}
req.Header["Connection"] = []string{"Upgrade"}
req.Header["Sec-WebSocket-Key"] = []string{challengeKey}
req.Header["Sec-WebSocket-Version"] = []string{"13"}
if len(d.Subprotocols) > 0 {
req.Header["Sec-WebSocket-Protocol"] = []string{strings.Join(d.Subprotocols, ", ")}
}
for k, vs := range requestHeader {
switch {
case k == "Host":
if len(vs) > 0 {
req.Host = vs[0]
}
case k == "Upgrade" ||
k == "Connection" ||
k == "Sec-Websocket-Key" ||
k == "Sec-Websocket-Version" ||
//#nosec G101 (CWE-798): Potential HTTP request smuggling via parameter pollution
k == "Sec-Websocket-Extensions" ||
(k == "Sec-Websocket-Protocol" && len(d.Subprotocols) > 0):
return nil, nil, errors.New("websocket: duplicate header not allowed: " + k)
case k == "Sec-Websocket-Protocol":
req.Header["Sec-WebSocket-Protocol"] = vs
default:
req.Header[k] = vs
}
}
if d.EnableCompression {
req.Header["Sec-WebSocket-Extensions"] = []string{"permessage-deflate; server_no_context_takeover; client_no_context_takeover"}
}
if d.HandshakeTimeout != 0 {
var cancel func()
ctx, cancel = context.WithTimeout(ctx, d.HandshakeTimeout)
defer cancel()
}
// Get network dial function.
var netDial func(network, add string) (net.Conn, error)
switch u.Scheme {
case "http":
if d.NetDialContext != nil {
netDial = func(network, addr string) (net.Conn, error) {
return d.NetDialContext(ctx, network, addr)
}
} else if d.NetDial != nil {
netDial = d.NetDial
}
case "https":
if d.NetDialTLSContext != nil {
netDial = func(network, addr string) (net.Conn, error) {
return d.NetDialTLSContext(ctx, network, addr)
}
} else if d.NetDialContext != nil {
netDial = func(network, addr string) (net.Conn, error) {
return d.NetDialContext(ctx, network, addr)
}
} else if d.NetDial != nil {
netDial = d.NetDial
}
default:
return nil, nil, errMalformedURL
}
if netDial == nil {
netDialer := &net.Dialer{}
netDial = func(network, addr string) (net.Conn, error) {
return netDialer.DialContext(ctx, network, addr)
}
}
// If needed, wrap the dial function to set the connection deadline.
if deadline, ok := ctx.Deadline(); ok {
forwardDial := netDial
netDial = func(network, addr string) (net.Conn, error) {
c, err := forwardDial(network, addr)
if err != nil {
return nil, err
}
err = c.SetDeadline(deadline)
if err != nil {
if err := c.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
return nil, err
}
return c, nil
}
}
// If needed, wrap the dial function to connect through a proxy.
if d.Proxy != nil {
proxyURL, err := d.Proxy(req)
if err != nil {
return nil, nil, err
}
if proxyURL != nil {
dialer, err := proxy.FromURL(proxyURL, netDialerFunc(netDial))
if err != nil {
return nil, nil, err
}
netDial = dialer.Dial
}
}
hostPort, hostNoPort := hostPortNoPort(u)
trace := httptrace.ContextClientTrace(ctx)
if trace != nil && trace.GetConn != nil {
trace.GetConn(hostPort)
}
netConn, err := netDial("tcp", hostPort)
if err != nil {
return nil, nil, err
}
if trace != nil && trace.GotConn != nil {
trace.GotConn(httptrace.GotConnInfo{
Conn: netConn,
})
}
defer func() {
if netConn != nil {
if err := netConn.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
}
}()
if u.Scheme == "https" && d.NetDialTLSContext == nil {
// If NetDialTLSContext is set, assume that the TLS handshake has already been done
cfg := cloneTLSConfig(d.TLSClientConfig)
if cfg.ServerName == "" {
cfg.ServerName = hostNoPort
}
tlsConn := tls.Client(netConn, cfg)
netConn = tlsConn
if trace != nil && trace.TLSHandshakeStart != nil {
trace.TLSHandshakeStart()
}
err := doHandshake(ctx, tlsConn, cfg)
if trace != nil && trace.TLSHandshakeDone != nil {
trace.TLSHandshakeDone(tlsConn.ConnectionState(), err)
}
if err != nil {
return nil, nil, err
}
}
conn := newConn(netConn, false, d.ReadBufferSize, d.WriteBufferSize, d.WriteBufferPool, nil, nil)
if err := req.Write(netConn); err != nil {
return nil, nil, err
}
if trace != nil && trace.GotFirstResponseByte != nil {
if peek, err := conn.br.Peek(1); err == nil && len(peek) == 1 {
trace.GotFirstResponseByte()
}
}
resp, err := http.ReadResponse(conn.br, req)
if err != nil {
if d.TLSClientConfig != nil {
for _, proto := range d.TLSClientConfig.NextProtos {
if proto != "http/1.1" {
return nil, nil, fmt.Errorf(
"websocket: protocol %q was given but is not supported;"+
"sharing tls.Config with net/http Transport can cause this error: %w",
proto, err,
)
}
}
}
return nil, nil, err
}
if d.Jar != nil {
if rc := resp.Cookies(); len(rc) > 0 {
d.Jar.SetCookies(u, rc)
}
}
if resp.StatusCode != 101 ||
!tokenListContainsValue(resp.Header, "Upgrade", "websocket") ||
!tokenListContainsValue(resp.Header, "Connection", "upgrade") ||
resp.Header.Get("Sec-Websocket-Accept") != computeAcceptKey(challengeKey) {
// Before closing the network connection on return from this
// function, slurp up some of the response to aid application
// debugging.
buf := make([]byte, 1024)
n, _ := io.ReadFull(resp.Body, buf)
resp.Body = io.NopCloser(bytes.NewReader(buf[:n]))
return nil, resp, ErrBadHandshake
}
for _, ext := range parseExtensions(resp.Header) {
if ext[""] != "permessage-deflate" {
continue
}
_, snct := ext["server_no_context_takeover"]
_, cnct := ext["client_no_context_takeover"]
if !snct || !cnct {
return nil, resp, errInvalidCompression
}
conn.newCompressionWriter = compressNoContextTakeover
conn.newDecompressionReader = decompressNoContextTakeover
break
}
resp.Body = io.NopCloser(bytes.NewReader([]byte{}))
conn.subprotocol = resp.Header.Get("Sec-Websocket-Protocol")
if err := netConn.SetDeadline(time.Time{}); err != nil {
return nil, nil, err
}
netConn = nil // to avoid close in defer.
return conn, resp, nil
}
func cloneTLSConfig(cfg *tls.Config) *tls.Config {
if cfg == nil {
return &tls.Config{MinVersion: tls.VersionTLS12}
}
return cfg.Clone()
}

153
vendor/github.com/gorilla/websocket/compression.go generated vendored Normal file
View File

@@ -0,0 +1,153 @@
// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"compress/flate"
"errors"
"io"
"log"
"strings"
"sync"
)
const (
minCompressionLevel = -2 // flate.HuffmanOnly not defined in Go < 1.6
maxCompressionLevel = flate.BestCompression
defaultCompressionLevel = 1
)
var (
flateWriterPools [maxCompressionLevel - minCompressionLevel + 1]sync.Pool
flateReaderPool = sync.Pool{New: func() interface{} {
return flate.NewReader(nil)
}}
)
func decompressNoContextTakeover(r io.Reader) io.ReadCloser {
const tail =
// Add four bytes as specified in RFC
"\x00\x00\xff\xff" +
// Add final block to squelch unexpected EOF error from flate reader.
"\x01\x00\x00\xff\xff"
fr, _ := flateReaderPool.Get().(io.ReadCloser)
if err := fr.(flate.Resetter).Reset(io.MultiReader(r, strings.NewReader(tail)), nil); err != nil {
panic(err)
}
return &flateReadWrapper{fr}
}
func isValidCompressionLevel(level int) bool {
return minCompressionLevel <= level && level <= maxCompressionLevel
}
func compressNoContextTakeover(w io.WriteCloser, level int) io.WriteCloser {
p := &flateWriterPools[level-minCompressionLevel]
tw := &truncWriter{w: w}
fw, _ := p.Get().(*flate.Writer)
if fw == nil {
fw, _ = flate.NewWriter(tw, level)
} else {
fw.Reset(tw)
}
return &flateWriteWrapper{fw: fw, tw: tw, p: p}
}
// truncWriter is an io.Writer that writes all but the last four bytes of the
// stream to another io.Writer.
type truncWriter struct {
w io.WriteCloser
n int
p [4]byte
}
func (w *truncWriter) Write(p []byte) (int, error) {
n := 0
// fill buffer first for simplicity.
if w.n < len(w.p) {
n = copy(w.p[w.n:], p)
p = p[n:]
w.n += n
if len(p) == 0 {
return n, nil
}
}
m := len(p)
if m > len(w.p) {
m = len(w.p)
}
if nn, err := w.w.Write(w.p[:m]); err != nil {
return n + nn, err
}
copy(w.p[:], w.p[m:])
copy(w.p[len(w.p)-m:], p[len(p)-m:])
nn, err := w.w.Write(p[:len(p)-m])
return n + nn, err
}
type flateWriteWrapper struct {
fw *flate.Writer
tw *truncWriter
p *sync.Pool
}
func (w *flateWriteWrapper) Write(p []byte) (int, error) {
if w.fw == nil {
return 0, errWriteClosed
}
return w.fw.Write(p)
}
func (w *flateWriteWrapper) Close() error {
if w.fw == nil {
return errWriteClosed
}
err1 := w.fw.Flush()
w.p.Put(w.fw)
w.fw = nil
if w.tw.p != [4]byte{0, 0, 0xff, 0xff} {
return errors.New("websocket: internal error, unexpected bytes at end of flate stream")
}
err2 := w.tw.w.Close()
if err1 != nil {
return err1
}
return err2
}
type flateReadWrapper struct {
fr io.ReadCloser
}
func (r *flateReadWrapper) Read(p []byte) (int, error) {
if r.fr == nil {
return 0, io.ErrClosedPipe
}
n, err := r.fr.Read(p)
if err == io.EOF {
// Preemptively place the reader back in the pool. This helps with
// scenarios where the application does not call NextReader() soon after
// this final read.
if err := r.Close(); err != nil {
log.Printf("websocket: flateReadWrapper.Close() returned error: %v", err)
}
}
return n, err
}
func (r *flateReadWrapper) Close() error {
if r.fr == nil {
return io.ErrClosedPipe
}
err := r.fr.Close()
flateReaderPool.Put(r.fr)
r.fr = nil
return err
}

1267
vendor/github.com/gorilla/websocket/conn.go generated vendored Normal file

File diff suppressed because it is too large Load Diff

227
vendor/github.com/gorilla/websocket/doc.go generated vendored Normal file
View File

@@ -0,0 +1,227 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application calls
// the Upgrader.Upgrade method from an HTTP request handler to get a *Conn:
//
// var upgrader = websocket.Upgrader{
// ReadBufferSize: 1024,
// WriteBufferSize: 1024,
// }
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := upgrader.Upgrade(w, r, nil)
// if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection's WriteMessage and ReadMessage methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// log.Println(err)
// return
// }
// if err := conn.WriteMessage(messageType, p); err != nil {
// log.Println(err)
// return
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// shows how to echo messages using the NextWriter and NextReader methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received close messages by calling the handler function
// set with the SetCloseHandler method and by returning a *CloseError from the
// NextReader, ReadMessage or the message Read method. The default close
// handler sends a close message to the peer.
//
// Connections handle received ping messages by calling the handler function
// set with the SetPingHandler method. The default ping handler sends a pong
// message to the peer.
//
// Connections handle received pong messages by calling the handler function
// set with the SetPongHandler method. The default pong handler does nothing.
// If an application sends ping messages, then the application should set a
// pong handler to receive the corresponding pong.
//
// The control message handler functions are called from the NextReader,
// ReadMessage and message reader Read methods. The default close and ping
// handlers can block these methods for a short time when the handler writes to
// the connection.
//
// The application must read the connection to process close, ping and pong
// messages sent from the peer. If the application is not otherwise interested
// in messages from the peer, then the application should start a goroutine to
// read and discard messages from the peer. A simple example is:
//
// func readLoop(c *websocket.Conn) {
// for {
// if _, _, err := c.NextReader(); err != nil {
// c.Close()
// break
// }
// }
// }
//
// Concurrency
//
// Connections support one concurrent reader and one concurrent writer.
//
// Applications are responsible for ensuring that no more than one goroutine
// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
// WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and
// that no more than one goroutine calls the read methods (NextReader,
// SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler)
// concurrently.
//
// The Close and WriteControl methods can be called concurrently with all other
// methods.
//
// Origin Considerations
//
// Web browsers allow Javascript applications to open a WebSocket connection to
// any host. It's up to the server to enforce an origin policy using the Origin
// request header sent by the browser.
//
// The Upgrader calls the function specified in the CheckOrigin field to check
// the origin. If the CheckOrigin function returns false, then the Upgrade
// method fails the WebSocket handshake with HTTP status 403.
//
// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail
// the handshake if the Origin request header is present and the Origin host is
// not equal to the Host request header.
//
// The deprecated package-level Upgrade function does not perform origin
// checking. The application is responsible for checking the Origin header
// before calling the Upgrade function.
//
// Buffers
//
// Connections buffer network input and output to reduce the number
// of system calls when reading or writing messages.
//
// Write buffers are also used for constructing WebSocket frames. See RFC 6455,
// Section 5 for a discussion of message framing. A WebSocket frame header is
// written to the network each time a write buffer is flushed to the network.
// Decreasing the size of the write buffer can increase the amount of framing
// overhead on the connection.
//
// The buffer sizes in bytes are specified by the ReadBufferSize and
// WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default
// size of 4096 when a buffer size field is set to zero. The Upgrader reuses
// buffers created by the HTTP server when a buffer size field is set to zero.
// The HTTP server buffers have a size of 4096 at the time of this writing.
//
// The buffer sizes do not limit the size of a message that can be read or
// written by a connection.
//
// Buffers are held for the lifetime of the connection by default. If the
// Dialer or Upgrader WriteBufferPool field is set, then a connection holds the
// write buffer only when writing a message.
//
// Applications should tune the buffer sizes to balance memory use and
// performance. Increasing the buffer size uses more memory, but can reduce the
// number of system calls to read or write the network. In the case of writing,
// increasing the buffer size can reduce the number of frame headers written to
// the network.
//
// Some guidelines for setting buffer parameters are:
//
// Limit the buffer sizes to the maximum expected message size. Buffers larger
// than the largest message do not provide any benefit.
//
// Depending on the distribution of message sizes, setting the buffer size to
// a value less than the maximum expected message size can greatly reduce memory
// use with a small impact on performance. Here's an example: If 99% of the
// messages are smaller than 256 bytes and the maximum message size is 512
// bytes, then a buffer size of 256 bytes will result in 1.01 more system calls
// than a buffer size of 512 bytes. The memory savings is 50%.
//
// A write buffer pool is useful when the application has a modest number
// writes over a large number of connections. when buffers are pooled, a larger
// buffer size has a reduced impact on total memory use and has the benefit of
// reducing system calls and frame overhead.
//
// Compression EXPERIMENTAL
//
// Per message compression extensions (RFC 7692) are experimentally supported
// by this package in a limited capacity. Setting the EnableCompression option
// to true in Dialer or Upgrader will attempt to negotiate per message deflate
// support.
//
// var upgrader = websocket.Upgrader{
// EnableCompression: true,
// }
//
// If compression was successfully negotiated with the connection's peer, any
// message received in compressed form will be automatically decompressed.
// All Read methods will return uncompressed bytes.
//
// Per message compression of messages written to a connection can be enabled
// or disabled by calling the corresponding Conn method:
//
// conn.EnableWriteCompression(false)
//
// Currently this package does not support compression with "context takeover".
// This means that messages must be compressed and decompressed in isolation,
// without retaining sliding window or dictionary state across messages. For
// more details refer to RFC 7692.
//
// Use of compression is experimental and may result in decreased performance.
package websocket

42
vendor/github.com/gorilla/websocket/join.go generated vendored Normal file
View File

@@ -0,0 +1,42 @@
// Copyright 2019 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"io"
"strings"
)
// JoinMessages concatenates received messages to create a single io.Reader.
// The string term is appended to each message. The returned reader does not
// support concurrent calls to the Read method.
func JoinMessages(c *Conn, term string) io.Reader {
return &joinReader{c: c, term: term}
}
type joinReader struct {
c *Conn
term string
r io.Reader
}
func (r *joinReader) Read(p []byte) (int, error) {
if r.r == nil {
var err error
_, r.r, err = r.c.NextReader()
if err != nil {
return 0, err
}
if r.term != "" {
r.r = io.MultiReader(r.r, strings.NewReader(r.term))
}
}
n, err := r.r.Read(p)
if err == io.EOF {
err = nil
r.r = nil
}
return n, err
}

60
vendor/github.com/gorilla/websocket/json.go generated vendored Normal file
View File

@@ -0,0 +1,60 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"encoding/json"
"io"
)
// WriteJSON writes the JSON encoding of v as a message.
//
// Deprecated: Use c.WriteJSON instead.
func WriteJSON(c *Conn, v interface{}) error {
return c.WriteJSON(v)
}
// WriteJSON writes the JSON encoding of v as a message.
//
// See the documentation for encoding/json Marshal for details about the
// conversion of Go values to JSON.
func (c *Conn) WriteJSON(v interface{}) error {
w, err := c.NextWriter(TextMessage)
if err != nil {
return err
}
err1 := json.NewEncoder(w).Encode(v)
err2 := w.Close()
if err1 != nil {
return err1
}
return err2
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// Deprecated: Use c.ReadJSON instead.
func ReadJSON(c *Conn, v interface{}) error {
return c.ReadJSON(v)
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// See the documentation for the encoding/json Unmarshal function for details
// about the conversion of JSON to a Go value.
func (c *Conn) ReadJSON(v interface{}) error {
_, r, err := c.NextReader()
if err != nil {
return err
}
err = json.NewDecoder(r).Decode(v)
if err == io.EOF {
// One value is expected in the message.
err = io.ErrUnexpectedEOF
}
return err
}

59
vendor/github.com/gorilla/websocket/mask.go generated vendored Normal file
View File

@@ -0,0 +1,59 @@
// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of
// this source code is governed by a BSD-style license that can be found in the
// LICENSE file.
//go:build !appengine
// +build !appengine
package websocket
import "unsafe"
// #nosec G103 -- (CWE-242) Has been audited
const wordSize = int(unsafe.Sizeof(uintptr(0)))
func maskBytes(key [4]byte, pos int, b []byte) int {
// Mask one byte at a time for small buffers.
if len(b) < 2*wordSize {
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}
// Mask one byte at a time to word boundary.
//#nosec G103 -- (CWE-242) Has been audited
if n := int(uintptr(unsafe.Pointer(&b[0]))) % wordSize; n != 0 {
n = wordSize - n
for i := range b[:n] {
b[i] ^= key[pos&3]
pos++
}
b = b[n:]
}
// Create aligned word size key.
var k [wordSize]byte
for i := range k {
k[i] = key[(pos+i)&3]
}
//#nosec G103 -- (CWE-242) Has been audited
kw := *(*uintptr)(unsafe.Pointer(&k))
// Mask one word at a time.
n := (len(b) / wordSize) * wordSize
for i := 0; i < n; i += wordSize {
//#nosec G103 -- (CWE-242) Has been audited
*(*uintptr)(unsafe.Pointer(uintptr(unsafe.Pointer(&b[0])) + uintptr(i))) ^= kw
}
// Mask one byte at a time for remaining bytes.
b = b[n:]
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}

16
vendor/github.com/gorilla/websocket/mask_safe.go generated vendored Normal file
View File

@@ -0,0 +1,16 @@
// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of
// this source code is governed by a BSD-style license that can be found in the
// LICENSE file.
//go:build appengine
// +build appengine
package websocket
func maskBytes(key [4]byte, pos int, b []byte) int {
for i := range b {
b[i] ^= key[pos&3]
pos++
}
return pos & 3
}

102
vendor/github.com/gorilla/websocket/prepared.go generated vendored Normal file
View File

@@ -0,0 +1,102 @@
// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"net"
"sync"
"time"
)
// PreparedMessage caches on the wire representations of a message payload.
// Use PreparedMessage to efficiently send a message payload to multiple
// connections. PreparedMessage is especially useful when compression is used
// because the CPU and memory expensive compression operation can be executed
// once for a given set of compression options.
type PreparedMessage struct {
messageType int
data []byte
mu sync.Mutex
frames map[prepareKey]*preparedFrame
}
// prepareKey defines a unique set of options to cache prepared frames in PreparedMessage.
type prepareKey struct {
isServer bool
compress bool
compressionLevel int
}
// preparedFrame contains data in wire representation.
type preparedFrame struct {
once sync.Once
data []byte
}
// NewPreparedMessage returns an initialized PreparedMessage. You can then send
// it to connection using WritePreparedMessage method. Valid wire
// representation will be calculated lazily only once for a set of current
// connection options.
func NewPreparedMessage(messageType int, data []byte) (*PreparedMessage, error) {
pm := &PreparedMessage{
messageType: messageType,
frames: make(map[prepareKey]*preparedFrame),
data: data,
}
// Prepare a plain server frame.
_, frameData, err := pm.frame(prepareKey{isServer: true, compress: false})
if err != nil {
return nil, err
}
// To protect against caller modifying the data argument, remember the data
// copied to the plain server frame.
pm.data = frameData[len(frameData)-len(data):]
return pm, nil
}
func (pm *PreparedMessage) frame(key prepareKey) (int, []byte, error) {
pm.mu.Lock()
frame, ok := pm.frames[key]
if !ok {
frame = &preparedFrame{}
pm.frames[key] = frame
}
pm.mu.Unlock()
var err error
frame.once.Do(func() {
// Prepare a frame using a 'fake' connection.
// TODO: Refactor code in conn.go to allow more direct construction of
// the frame.
mu := make(chan struct{}, 1)
mu <- struct{}{}
var nc prepareConn
c := &Conn{
conn: &nc,
mu: mu,
isServer: key.isServer,
compressionLevel: key.compressionLevel,
enableWriteCompression: true,
writeBuf: make([]byte, defaultWriteBufferSize+maxFrameHeaderSize),
}
if key.compress {
c.newCompressionWriter = compressNoContextTakeover
}
err = c.WriteMessage(pm.messageType, pm.data)
frame.data = nc.buf.Bytes()
})
return pm.messageType, frame.data, err
}
type prepareConn struct {
buf bytes.Buffer
net.Conn
}
func (pc *prepareConn) Write(p []byte) (int, error) { return pc.buf.Write(p) }
func (pc *prepareConn) SetWriteDeadline(t time.Time) error { return nil }

86
vendor/github.com/gorilla/websocket/proxy.go generated vendored Normal file
View File

@@ -0,0 +1,86 @@
// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"encoding/base64"
"errors"
"log"
"net"
"net/http"
"net/url"
"strings"
"golang.org/x/net/proxy"
)
type netDialerFunc func(network, addr string) (net.Conn, error)
func (fn netDialerFunc) Dial(network, addr string) (net.Conn, error) {
return fn(network, addr)
}
func init() {
proxy.RegisterDialerType("http", func(proxyURL *url.URL, forwardDialer proxy.Dialer) (proxy.Dialer, error) {
return &httpProxyDialer{proxyURL: proxyURL, forwardDial: forwardDialer.Dial}, nil
})
}
type httpProxyDialer struct {
proxyURL *url.URL
forwardDial func(network, addr string) (net.Conn, error)
}
func (hpd *httpProxyDialer) Dial(network string, addr string) (net.Conn, error) {
hostPort, _ := hostPortNoPort(hpd.proxyURL)
conn, err := hpd.forwardDial(network, hostPort)
if err != nil {
return nil, err
}
connectHeader := make(http.Header)
if user := hpd.proxyURL.User; user != nil {
proxyUser := user.Username()
if proxyPassword, passwordSet := user.Password(); passwordSet {
credential := base64.StdEncoding.EncodeToString([]byte(proxyUser + ":" + proxyPassword))
connectHeader.Set("Proxy-Authorization", "Basic "+credential)
}
}
connectReq := &http.Request{
Method: http.MethodConnect,
URL: &url.URL{Opaque: addr},
Host: addr,
Header: connectHeader,
}
if err := connectReq.Write(conn); err != nil {
if err := conn.Close(); err != nil {
log.Printf("httpProxyDialer: failed to close connection: %v", err)
}
return nil, err
}
// Read response. It's OK to use and discard buffered reader here becaue
// the remote server does not speak until spoken to.
br := bufio.NewReader(conn)
resp, err := http.ReadResponse(br, connectReq)
if err != nil {
if err := conn.Close(); err != nil {
log.Printf("httpProxyDialer: failed to close connection: %v", err)
}
return nil, err
}
if resp.StatusCode != 200 {
if err := conn.Close(); err != nil {
log.Printf("httpProxyDialer: failed to close connection: %v", err)
}
f := strings.SplitN(resp.Status, " ", 2)
return nil, errors.New(f[1])
}
return conn, nil
}

389
vendor/github.com/gorilla/websocket/server.go generated vendored Normal file
View File

@@ -0,0 +1,389 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"errors"
"io"
"log"
"net/http"
"net/url"
"strings"
"time"
)
// HandshakeError describes an error with the handshake from the peer.
type HandshakeError struct {
message string
}
func (e HandshakeError) Error() string { return e.message }
// Upgrader specifies parameters for upgrading an HTTP connection to a
// WebSocket connection.
//
// It is safe to call Upgrader's methods concurrently.
type Upgrader struct {
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer
// size is zero, then buffers allocated by the HTTP server are used. The
// I/O buffer sizes do not limit the size of the messages that can be sent
// or received.
ReadBufferSize, WriteBufferSize int
// WriteBufferPool is a pool of buffers for write operations. If the value
// is not set, then write buffers are allocated to the connection for the
// lifetime of the connection.
//
// A pool is most useful when the application has a modest volume of writes
// across a large number of connections.
//
// Applications should use a single pool for each unique value of
// WriteBufferSize.
WriteBufferPool BufferPool
// Subprotocols specifies the server's supported protocols in order of
// preference. If this field is not nil, then the Upgrade method negotiates a
// subprotocol by selecting the first match in this list with a protocol
// requested by the client. If there's no match, then no protocol is
// negotiated (the Sec-Websocket-Protocol header is not included in the
// handshake response).
Subprotocols []string
// Error specifies the function for generating HTTP error responses. If Error
// is nil, then http.Error is used to generate the HTTP response.
Error func(w http.ResponseWriter, r *http.Request, status int, reason error)
// CheckOrigin returns true if the request Origin header is acceptable. If
// CheckOrigin is nil, then a safe default is used: return false if the
// Origin request header is present and the origin host is not equal to
// request Host header.
//
// A CheckOrigin function should carefully validate the request origin to
// prevent cross-site request forgery.
CheckOrigin func(r *http.Request) bool
// EnableCompression specify if the server should attempt to negotiate per
// message compression (RFC 7692). Setting this value to true does not
// guarantee that compression will be supported. Currently only "no context
// takeover" modes are supported.
EnableCompression bool
}
func (u *Upgrader) returnError(w http.ResponseWriter, r *http.Request, status int, reason string) (*Conn, error) {
err := HandshakeError{reason}
if u.Error != nil {
u.Error(w, r, status, err)
} else {
w.Header().Set("Sec-Websocket-Version", "13")
http.Error(w, http.StatusText(status), status)
}
return nil, err
}
// checkSameOrigin returns true if the origin is not set or is equal to the request host.
func checkSameOrigin(r *http.Request) bool {
origin := r.Header["Origin"]
if len(origin) == 0 {
return true
}
u, err := url.Parse(origin[0])
if err != nil {
return false
}
return equalASCIIFold(u.Host, r.Host)
}
func (u *Upgrader) selectSubprotocol(r *http.Request, responseHeader http.Header) string {
if u.Subprotocols != nil {
clientProtocols := Subprotocols(r)
for _, serverProtocol := range u.Subprotocols {
for _, clientProtocol := range clientProtocols {
if clientProtocol == serverProtocol {
return clientProtocol
}
}
}
} else if responseHeader != nil {
return responseHeader.Get("Sec-Websocket-Protocol")
}
return ""
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie). To specify
// subprotocols supported by the server, set Upgrader.Subprotocols directly.
//
// If the upgrade fails, then Upgrade replies to the client with an HTTP error
// response.
func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) {
const badHandshake = "websocket: the client is not using the websocket protocol: "
if !tokenListContainsValue(r.Header, "Connection", "upgrade") {
return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'upgrade' token not found in 'Connection' header")
}
if !tokenListContainsValue(r.Header, "Upgrade", "websocket") {
return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'websocket' token not found in 'Upgrade' header")
}
if r.Method != http.MethodGet {
return u.returnError(w, r, http.StatusMethodNotAllowed, badHandshake+"request method is not GET")
}
if !tokenListContainsValue(r.Header, "Sec-Websocket-Version", "13") {
return u.returnError(w, r, http.StatusBadRequest, "websocket: unsupported version: 13 not found in 'Sec-Websocket-Version' header")
}
if _, ok := responseHeader["Sec-Websocket-Extensions"]; ok {
return u.returnError(w, r, http.StatusInternalServerError, "websocket: application specific 'Sec-WebSocket-Extensions' headers are unsupported")
}
checkOrigin := u.CheckOrigin
if checkOrigin == nil {
checkOrigin = checkSameOrigin
}
if !checkOrigin(r) {
return u.returnError(w, r, http.StatusForbidden, "websocket: request origin not allowed by Upgrader.CheckOrigin")
}
challengeKey := r.Header.Get("Sec-Websocket-Key")
if !isValidChallengeKey(challengeKey) {
return u.returnError(w, r, http.StatusBadRequest, "websocket: not a websocket handshake: 'Sec-WebSocket-Key' header must be Base64 encoded value of 16-byte in length")
}
subprotocol := u.selectSubprotocol(r, responseHeader)
// Negotiate PMCE
var compress bool
if u.EnableCompression {
for _, ext := range parseExtensions(r.Header) {
if ext[""] != "permessage-deflate" {
continue
}
compress = true
break
}
}
h, ok := w.(http.Hijacker)
if !ok {
return u.returnError(w, r, http.StatusInternalServerError, "websocket: response does not implement http.Hijacker")
}
var brw *bufio.ReadWriter
netConn, brw, err := h.Hijack()
if err != nil {
return u.returnError(w, r, http.StatusInternalServerError, err.Error())
}
if brw.Reader.Buffered() > 0 {
if err := netConn.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
return nil, errors.New("websocket: client sent data before handshake is complete")
}
var br *bufio.Reader
if u.ReadBufferSize == 0 && bufioReaderSize(netConn, brw.Reader) > 256 {
// Reuse hijacked buffered reader as connection reader.
br = brw.Reader
}
buf := bufioWriterBuffer(netConn, brw.Writer)
var writeBuf []byte
if u.WriteBufferPool == nil && u.WriteBufferSize == 0 && len(buf) >= maxFrameHeaderSize+256 {
// Reuse hijacked write buffer as connection buffer.
writeBuf = buf
}
c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize, u.WriteBufferPool, br, writeBuf)
c.subprotocol = subprotocol
if compress {
c.newCompressionWriter = compressNoContextTakeover
c.newDecompressionReader = decompressNoContextTakeover
}
// Use larger of hijacked buffer and connection write buffer for header.
p := buf
if len(c.writeBuf) > len(p) {
p = c.writeBuf
}
p = p[:0]
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, computeAcceptKey(challengeKey)...)
p = append(p, "\r\n"...)
if c.subprotocol != "" {
p = append(p, "Sec-WebSocket-Protocol: "...)
p = append(p, c.subprotocol...)
p = append(p, "\r\n"...)
}
if compress {
p = append(p, "Sec-WebSocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover\r\n"...)
}
for k, vs := range responseHeader {
if k == "Sec-Websocket-Protocol" {
continue
}
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
for i := 0; i < len(v); i++ {
b := v[i]
if b <= 31 {
// prevent response splitting.
b = ' '
}
p = append(p, b)
}
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
// Clear deadlines set by HTTP server.
if err := netConn.SetDeadline(time.Time{}); err != nil {
if err := netConn.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
return nil, err
}
if u.HandshakeTimeout > 0 {
if err := netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout)); err != nil {
if err := netConn.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
return nil, err
}
}
if _, err = netConn.Write(p); err != nil {
if err := netConn.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
return nil, err
}
if u.HandshakeTimeout > 0 {
if err := netConn.SetWriteDeadline(time.Time{}); err != nil {
if err := netConn.Close(); err != nil {
log.Printf("websocket: failed to close network connection: %v", err)
}
return nil, err
}
}
return c, nil
}
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// Deprecated: Use websocket.Upgrader instead.
//
// Upgrade does not perform origin checking. The application is responsible for
// checking the Origin header before calling Upgrade. An example implementation
// of the same origin policy check is:
//
// if req.Header.Get("Origin") != "http://"+req.Host {
// http.Error(w, "Origin not allowed", http.StatusForbidden)
// return
// }
//
// If the endpoint supports subprotocols, then the application is responsible
// for negotiating the protocol used on the connection. Use the Subprotocols()
// function to get the subprotocols requested by the client. Use the
// Sec-Websocket-Protocol response header to specify the subprotocol selected
// by the application.
//
// The responseHeader is included in the response to the client's upgrade
// request. Use the responseHeader to specify cookies (Set-Cookie) and the
// negotiated subprotocol (Sec-Websocket-Protocol).
//
// The connection buffers IO to the underlying network connection. The
// readBufSize and writeBufSize parameters specify the size of the buffers to
// use. Messages can be larger than the buffers.
//
// If the request is not a valid WebSocket handshake, then Upgrade returns an
// error of type HandshakeError. Applications should handle this error by
// replying to the client with an HTTP error response.
func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) {
u := Upgrader{ReadBufferSize: readBufSize, WriteBufferSize: writeBufSize}
u.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) {
// don't return errors to maintain backwards compatibility
}
u.CheckOrigin = func(r *http.Request) bool {
// allow all connections by default
return true
}
return u.Upgrade(w, r, responseHeader)
}
// Subprotocols returns the subprotocols requested by the client in the
// Sec-Websocket-Protocol header.
func Subprotocols(r *http.Request) []string {
h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol"))
if h == "" {
return nil
}
protocols := strings.Split(h, ",")
for i := range protocols {
protocols[i] = strings.TrimSpace(protocols[i])
}
return protocols
}
// IsWebSocketUpgrade returns true if the client requested upgrade to the
// WebSocket protocol.
func IsWebSocketUpgrade(r *http.Request) bool {
return tokenListContainsValue(r.Header, "Connection", "upgrade") &&
tokenListContainsValue(r.Header, "Upgrade", "websocket")
}
// bufioReaderSize size returns the size of a bufio.Reader.
func bufioReaderSize(originalReader io.Reader, br *bufio.Reader) int {
// This code assumes that peek on a reset reader returns
// bufio.Reader.buf[:0].
// TODO: Use bufio.Reader.Size() after Go 1.10
br.Reset(originalReader)
if p, err := br.Peek(0); err == nil {
return cap(p)
}
return 0
}
// writeHook is an io.Writer that records the last slice passed to it vio
// io.Writer.Write.
type writeHook struct {
p []byte
}
func (wh *writeHook) Write(p []byte) (int, error) {
wh.p = p
return len(p), nil
}
// bufioWriterBuffer grabs the buffer from a bufio.Writer.
func bufioWriterBuffer(originalWriter io.Writer, bw *bufio.Writer) []byte {
// This code assumes that bufio.Writer.buf[:1] is passed to the
// bufio.Writer's underlying writer.
var wh writeHook
bw.Reset(&wh)
if err := bw.WriteByte(0); err != nil {
panic(err)
}
if err := bw.Flush(); err != nil {
log.Printf("websocket: bufioWriterBuffer: Flush: %v", err)
}
bw.Reset(originalWriter)
return wh.p[:cap(wh.p)]
}

18
vendor/github.com/gorilla/websocket/tls_handshake.go generated vendored Normal file
View File

@@ -0,0 +1,18 @@
package websocket
import (
"context"
"crypto/tls"
)
func doHandshake(ctx context.Context, tlsConn *tls.Conn, cfg *tls.Config) error {
if err := tlsConn.HandshakeContext(ctx); err != nil {
return err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return err
}
}
return nil
}

298
vendor/github.com/gorilla/websocket/util.go generated vendored Normal file
View File

@@ -0,0 +1,298 @@
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/rand"
"crypto/sha1" //#nosec G505 -- (CWE-327) https://datatracker.ietf.org/doc/html/rfc6455#page-54
"encoding/base64"
"io"
"net/http"
"strings"
"unicode/utf8"
)
var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
func computeAcceptKey(challengeKey string) string {
h := sha1.New() //#nosec G401 -- (CWE-326) https://datatracker.ietf.org/doc/html/rfc6455#page-54
h.Write([]byte(challengeKey))
h.Write(keyGUID)
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func generateChallengeKey() (string, error) {
p := make([]byte, 16)
if _, err := io.ReadFull(rand.Reader, p); err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(p), nil
}
// Token octets per RFC 2616.
var isTokenOctet = [256]bool{
'!': true,
'#': true,
'$': true,
'%': true,
'&': true,
'\'': true,
'*': true,
'+': true,
'-': true,
'.': true,
'0': true,
'1': true,
'2': true,
'3': true,
'4': true,
'5': true,
'6': true,
'7': true,
'8': true,
'9': true,
'A': true,
'B': true,
'C': true,
'D': true,
'E': true,
'F': true,
'G': true,
'H': true,
'I': true,
'J': true,
'K': true,
'L': true,
'M': true,
'N': true,
'O': true,
'P': true,
'Q': true,
'R': true,
'S': true,
'T': true,
'U': true,
'W': true,
'V': true,
'X': true,
'Y': true,
'Z': true,
'^': true,
'_': true,
'`': true,
'a': true,
'b': true,
'c': true,
'd': true,
'e': true,
'f': true,
'g': true,
'h': true,
'i': true,
'j': true,
'k': true,
'l': true,
'm': true,
'n': true,
'o': true,
'p': true,
'q': true,
'r': true,
's': true,
't': true,
'u': true,
'v': true,
'w': true,
'x': true,
'y': true,
'z': true,
'|': true,
'~': true,
}
// skipSpace returns a slice of the string s with all leading RFC 2616 linear
// whitespace removed.
func skipSpace(s string) (rest string) {
i := 0
for ; i < len(s); i++ {
if b := s[i]; b != ' ' && b != '\t' {
break
}
}
return s[i:]
}
// nextToken returns the leading RFC 2616 token of s and the string following
// the token.
func nextToken(s string) (token, rest string) {
i := 0
for ; i < len(s); i++ {
if !isTokenOctet[s[i]] {
break
}
}
return s[:i], s[i:]
}
// nextTokenOrQuoted returns the leading token or quoted string per RFC 2616
// and the string following the token or quoted string.
func nextTokenOrQuoted(s string) (value string, rest string) {
if !strings.HasPrefix(s, "\"") {
return nextToken(s)
}
s = s[1:]
for i := 0; i < len(s); i++ {
switch s[i] {
case '"':
return s[:i], s[i+1:]
case '\\':
p := make([]byte, len(s)-1)
j := copy(p, s[:i])
escape := true
for i = i + 1; i < len(s); i++ {
b := s[i]
switch {
case escape:
escape = false
p[j] = b
j++
case b == '\\':
escape = true
case b == '"':
return string(p[:j]), s[i+1:]
default:
p[j] = b
j++
}
}
return "", ""
}
}
return "", ""
}
// equalASCIIFold returns true if s is equal to t with ASCII case folding as
// defined in RFC 4790.
func equalASCIIFold(s, t string) bool {
for s != "" && t != "" {
sr, size := utf8.DecodeRuneInString(s)
s = s[size:]
tr, size := utf8.DecodeRuneInString(t)
t = t[size:]
if sr == tr {
continue
}
if 'A' <= sr && sr <= 'Z' {
sr = sr + 'a' - 'A'
}
if 'A' <= tr && tr <= 'Z' {
tr = tr + 'a' - 'A'
}
if sr != tr {
return false
}
}
return s == t
}
// tokenListContainsValue returns true if the 1#token header with the given
// name contains a token equal to value with ASCII case folding.
func tokenListContainsValue(header http.Header, name string, value string) bool {
headers:
for _, s := range header[name] {
for {
var t string
t, s = nextToken(skipSpace(s))
if t == "" {
continue headers
}
s = skipSpace(s)
if s != "" && s[0] != ',' {
continue headers
}
if equalASCIIFold(t, value) {
return true
}
if s == "" {
continue headers
}
s = s[1:]
}
}
return false
}
// parseExtensions parses WebSocket extensions from a header.
func parseExtensions(header http.Header) []map[string]string {
// From RFC 6455:
//
// Sec-WebSocket-Extensions = extension-list
// extension-list = 1#extension
// extension = extension-token *( ";" extension-param )
// extension-token = registered-token
// registered-token = token
// extension-param = token [ "=" (token | quoted-string) ]
// ;When using the quoted-string syntax variant, the value
// ;after quoted-string unescaping MUST conform to the
// ;'token' ABNF.
var result []map[string]string
headers:
for _, s := range header["Sec-Websocket-Extensions"] {
for {
var t string
t, s = nextToken(skipSpace(s))
if t == "" {
continue headers
}
ext := map[string]string{"": t}
for {
s = skipSpace(s)
if !strings.HasPrefix(s, ";") {
break
}
var k string
k, s = nextToken(skipSpace(s[1:]))
if k == "" {
continue headers
}
s = skipSpace(s)
var v string
if strings.HasPrefix(s, "=") {
v, s = nextTokenOrQuoted(skipSpace(s[1:]))
s = skipSpace(s)
}
if s != "" && s[0] != ',' && s[0] != ';' {
continue headers
}
ext[k] = v
}
if s != "" && s[0] != ',' {
continue headers
}
result = append(result, ext)
if s == "" {
continue headers
}
s = s[1:]
}
}
return result
}
// isValidChallengeKey checks if the argument meets RFC6455 specification.
func isValidChallengeKey(s string) bool {
// From RFC6455:
//
// A |Sec-WebSocket-Key| header field with a base64-encoded (see
// Section 4 of [RFC4648]) value that, when decoded, is 16 bytes in
// length.
if s == "" {
return false
}
decoded, err := base64.StdEncoding.DecodeString(s)
return err == nil && len(decoded) == 16
}

1
vendor/github.com/joho/godotenv/.gitignore generated vendored Normal file
View File

@@ -0,0 +1 @@
.DS_Store

23
vendor/github.com/joho/godotenv/LICENCE generated vendored Normal file
View File

@@ -0,0 +1,23 @@
Copyright (c) 2013 John Barton
MIT License
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

202
vendor/github.com/joho/godotenv/README.md generated vendored Normal file
View File

@@ -0,0 +1,202 @@
# GoDotEnv ![CI](https://github.com/joho/godotenv/workflows/CI/badge.svg) [![Go Report Card](https://goreportcard.com/badge/github.com/joho/godotenv)](https://goreportcard.com/report/github.com/joho/godotenv)
A Go (golang) port of the Ruby [dotenv](https://github.com/bkeepers/dotenv) project (which loads env vars from a .env file).
From the original Library:
> Storing configuration in the environment is one of the tenets of a twelve-factor app. Anything that is likely to change between deployment environmentssuch as resource handles for databases or credentials for external servicesshould be extracted from the code into environment variables.
>
> But it is not always practical to set environment variables on development machines or continuous integration servers where multiple projects are run. Dotenv load variables from a .env file into ENV when the environment is bootstrapped.
It can be used as a library (for loading in env for your own daemons etc.) or as a bin command.
There is test coverage and CI for both linuxish and Windows environments, but I make no guarantees about the bin version working on Windows.
## Installation
As a library
```shell
go get github.com/joho/godotenv
```
or if you want to use it as a bin command
go >= 1.17
```shell
go install github.com/joho/godotenv/cmd/godotenv@latest
```
go < 1.17
```shell
go get github.com/joho/godotenv/cmd/godotenv
```
## Usage
Add your application configuration to your `.env` file in the root of your project:
```shell
S3_BUCKET=YOURS3BUCKET
SECRET_KEY=YOURSECRETKEYGOESHERE
```
Then in your Go app you can do something like
```go
package main
import (
"log"
"os"
"github.com/joho/godotenv"
)
func main() {
err := godotenv.Load()
if err != nil {
log.Fatal("Error loading .env file")
}
s3Bucket := os.Getenv("S3_BUCKET")
secretKey := os.Getenv("SECRET_KEY")
// now do something with s3 or whatever
}
```
If you're even lazier than that, you can just take advantage of the autoload package which will read in `.env` on import
```go
import _ "github.com/joho/godotenv/autoload"
```
While `.env` in the project root is the default, you don't have to be constrained, both examples below are 100% legit
```go
godotenv.Load("somerandomfile")
godotenv.Load("filenumberone.env", "filenumbertwo.env")
```
If you want to be really fancy with your env file you can do comments and exports (below is a valid env file)
```shell
# I am a comment and that is OK
SOME_VAR=someval
FOO=BAR # comments at line end are OK too
export BAR=BAZ
```
Or finally you can do YAML(ish) style
```yaml
FOO: bar
BAR: baz
```
as a final aside, if you don't want godotenv munging your env you can just get a map back instead
```go
var myEnv map[string]string
myEnv, err := godotenv.Read()
s3Bucket := myEnv["S3_BUCKET"]
```
... or from an `io.Reader` instead of a local file
```go
reader := getRemoteFile()
myEnv, err := godotenv.Parse(reader)
```
... or from a `string` if you so desire
```go
content := getRemoteFileContent()
myEnv, err := godotenv.Unmarshal(content)
```
### Precedence & Conventions
Existing envs take precedence of envs that are loaded later.
The [convention](https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use)
for managing multiple environments (i.e. development, test, production)
is to create an env named `{YOURAPP}_ENV` and load envs in this order:
```go
env := os.Getenv("FOO_ENV")
if "" == env {
env = "development"
}
godotenv.Load(".env." + env + ".local")
if "test" != env {
godotenv.Load(".env.local")
}
godotenv.Load(".env." + env)
godotenv.Load() // The Original .env
```
If you need to, you can also use `godotenv.Overload()` to defy this convention
and overwrite existing envs instead of only supplanting them. Use with caution.
### Command Mode
Assuming you've installed the command as above and you've got `$GOPATH/bin` in your `$PATH`
```
godotenv -f /some/path/to/.env some_command with some args
```
If you don't specify `-f` it will fall back on the default of loading `.env` in `PWD`
By default, it won't override existing environment variables; you can do that with the `-o` flag.
### Writing Env Files
Godotenv can also write a map representing the environment to a correctly-formatted and escaped file
```go
env, err := godotenv.Unmarshal("KEY=value")
err := godotenv.Write(env, "./.env")
```
... or to a string
```go
env, err := godotenv.Unmarshal("KEY=value")
content, err := godotenv.Marshal(env)
```
## Contributing
Contributions are welcome, but with some caveats.
This library has been declared feature complete (see [#182](https://github.com/joho/godotenv/issues/182) for background) and will not be accepting issues or pull requests adding new functionality or breaking the library API.
Contributions would be gladly accepted that:
* bring this library's parsing into closer compatibility with the mainline dotenv implementations, in particular [Ruby's dotenv](https://github.com/bkeepers/dotenv) and [Node.js' dotenv](https://github.com/motdotla/dotenv)
* keep the library up to date with the go ecosystem (ie CI bumps, documentation changes, changes in the core libraries)
* bug fixes for use cases that pertain to the library's purpose of easing development of codebases deployed into twelve factor environments
*code changes without tests and references to peer dotenv implementations will not be accepted*
1. Fork it
2. Create your feature branch (`git checkout -b my-new-feature`)
3. Commit your changes (`git commit -am 'Added some feature'`)
4. Push to the branch (`git push origin my-new-feature`)
5. Create new Pull Request
## Releases
Releases should follow [Semver](http://semver.org/) though the first couple of releases are `v1` and `v1.1`.
Use [annotated tags for all releases](https://github.com/joho/godotenv/issues/30). Example `git tag -a v1.2.1`
## Who?
The original library [dotenv](https://github.com/bkeepers/dotenv) was written by [Brandon Keepers](http://opensoul.org/), and this port was done by [John Barton](https://johnbarton.co/) based off the tests/fixtures in the original library.

228
vendor/github.com/joho/godotenv/godotenv.go generated vendored Normal file
View File

@@ -0,0 +1,228 @@
// Package godotenv is a go port of the ruby dotenv library (https://github.com/bkeepers/dotenv)
//
// Examples/readme can be found on the GitHub page at https://github.com/joho/godotenv
//
// The TL;DR is that you make a .env file that looks something like
//
// SOME_ENV_VAR=somevalue
//
// and then in your go code you can call
//
// godotenv.Load()
//
// and all the env vars declared in .env will be available through os.Getenv("SOME_ENV_VAR")
package godotenv
import (
"bytes"
"fmt"
"io"
"os"
"os/exec"
"sort"
"strconv"
"strings"
)
const doubleQuoteSpecialChars = "\\\n\r\"!$`"
// Parse reads an env file from io.Reader, returning a map of keys and values.
func Parse(r io.Reader) (map[string]string, error) {
var buf bytes.Buffer
_, err := io.Copy(&buf, r)
if err != nil {
return nil, err
}
return UnmarshalBytes(buf.Bytes())
}
// Load will read your env file(s) and load them into ENV for this process.
//
// Call this function as close as possible to the start of your program (ideally in main).
//
// If you call Load without any args it will default to loading .env in the current path.
//
// You can otherwise tell it which files to load (there can be more than one) like:
//
// godotenv.Load("fileone", "filetwo")
//
// It's important to note that it WILL NOT OVERRIDE an env variable that already exists - consider the .env file to set dev vars or sensible defaults.
func Load(filenames ...string) (err error) {
filenames = filenamesOrDefault(filenames)
for _, filename := range filenames {
err = loadFile(filename, false)
if err != nil {
return // return early on a spazout
}
}
return
}
// Overload will read your env file(s) and load them into ENV for this process.
//
// Call this function as close as possible to the start of your program (ideally in main).
//
// If you call Overload without any args it will default to loading .env in the current path.
//
// You can otherwise tell it which files to load (there can be more than one) like:
//
// godotenv.Overload("fileone", "filetwo")
//
// It's important to note this WILL OVERRIDE an env variable that already exists - consider the .env file to forcefully set all vars.
func Overload(filenames ...string) (err error) {
filenames = filenamesOrDefault(filenames)
for _, filename := range filenames {
err = loadFile(filename, true)
if err != nil {
return // return early on a spazout
}
}
return
}
// Read all env (with same file loading semantics as Load) but return values as
// a map rather than automatically writing values into env
func Read(filenames ...string) (envMap map[string]string, err error) {
filenames = filenamesOrDefault(filenames)
envMap = make(map[string]string)
for _, filename := range filenames {
individualEnvMap, individualErr := readFile(filename)
if individualErr != nil {
err = individualErr
return // return early on a spazout
}
for key, value := range individualEnvMap {
envMap[key] = value
}
}
return
}
// Unmarshal reads an env file from a string, returning a map of keys and values.
func Unmarshal(str string) (envMap map[string]string, err error) {
return UnmarshalBytes([]byte(str))
}
// UnmarshalBytes parses env file from byte slice of chars, returning a map of keys and values.
func UnmarshalBytes(src []byte) (map[string]string, error) {
out := make(map[string]string)
err := parseBytes(src, out)
return out, err
}
// Exec loads env vars from the specified filenames (empty map falls back to default)
// then executes the cmd specified.
//
// Simply hooks up os.Stdin/err/out to the command and calls Run().
//
// If you want more fine grained control over your command it's recommended
// that you use `Load()`, `Overload()` or `Read()` and the `os/exec` package yourself.
func Exec(filenames []string, cmd string, cmdArgs []string, overload bool) error {
op := Load
if overload {
op = Overload
}
if err := op(filenames...); err != nil {
return err
}
command := exec.Command(cmd, cmdArgs...)
command.Stdin = os.Stdin
command.Stdout = os.Stdout
command.Stderr = os.Stderr
return command.Run()
}
// Write serializes the given environment and writes it to a file.
func Write(envMap map[string]string, filename string) error {
content, err := Marshal(envMap)
if err != nil {
return err
}
file, err := os.Create(filename)
if err != nil {
return err
}
defer file.Close()
_, err = file.WriteString(content + "\n")
if err != nil {
return err
}
return file.Sync()
}
// Marshal outputs the given environment as a dotenv-formatted environment file.
// Each line is in the format: KEY="VALUE" where VALUE is backslash-escaped.
func Marshal(envMap map[string]string) (string, error) {
lines := make([]string, 0, len(envMap))
for k, v := range envMap {
if d, err := strconv.Atoi(v); err == nil {
lines = append(lines, fmt.Sprintf(`%s=%d`, k, d))
} else {
lines = append(lines, fmt.Sprintf(`%s="%s"`, k, doubleQuoteEscape(v)))
}
}
sort.Strings(lines)
return strings.Join(lines, "\n"), nil
}
func filenamesOrDefault(filenames []string) []string {
if len(filenames) == 0 {
return []string{".env"}
}
return filenames
}
func loadFile(filename string, overload bool) error {
envMap, err := readFile(filename)
if err != nil {
return err
}
currentEnv := map[string]bool{}
rawEnv := os.Environ()
for _, rawEnvLine := range rawEnv {
key := strings.Split(rawEnvLine, "=")[0]
currentEnv[key] = true
}
for key, value := range envMap {
if !currentEnv[key] || overload {
_ = os.Setenv(key, value)
}
}
return nil
}
func readFile(filename string) (envMap map[string]string, err error) {
file, err := os.Open(filename)
if err != nil {
return
}
defer file.Close()
return Parse(file)
}
func doubleQuoteEscape(line string) string {
for _, c := range doubleQuoteSpecialChars {
toReplace := "\\" + string(c)
if c == '\n' {
toReplace = `\n`
}
if c == '\r' {
toReplace = `\r`
}
line = strings.Replace(line, string(c), toReplace, -1)
}
return line
}

271
vendor/github.com/joho/godotenv/parser.go generated vendored Normal file
View File

@@ -0,0 +1,271 @@
package godotenv
import (
"bytes"
"errors"
"fmt"
"regexp"
"strings"
"unicode"
)
const (
charComment = '#'
prefixSingleQuote = '\''
prefixDoubleQuote = '"'
exportPrefix = "export"
)
func parseBytes(src []byte, out map[string]string) error {
src = bytes.Replace(src, []byte("\r\n"), []byte("\n"), -1)
cutset := src
for {
cutset = getStatementStart(cutset)
if cutset == nil {
// reached end of file
break
}
key, left, err := locateKeyName(cutset)
if err != nil {
return err
}
value, left, err := extractVarValue(left, out)
if err != nil {
return err
}
out[key] = value
cutset = left
}
return nil
}
// getStatementPosition returns position of statement begin.
//
// It skips any comment line or non-whitespace character.
func getStatementStart(src []byte) []byte {
pos := indexOfNonSpaceChar(src)
if pos == -1 {
return nil
}
src = src[pos:]
if src[0] != charComment {
return src
}
// skip comment section
pos = bytes.IndexFunc(src, isCharFunc('\n'))
if pos == -1 {
return nil
}
return getStatementStart(src[pos:])
}
// locateKeyName locates and parses key name and returns rest of slice
func locateKeyName(src []byte) (key string, cutset []byte, err error) {
// trim "export" and space at beginning
src = bytes.TrimLeftFunc(src, isSpace)
if bytes.HasPrefix(src, []byte(exportPrefix)) {
trimmed := bytes.TrimPrefix(src, []byte(exportPrefix))
if bytes.IndexFunc(trimmed, isSpace) == 0 {
src = bytes.TrimLeftFunc(trimmed, isSpace)
}
}
// locate key name end and validate it in single loop
offset := 0
loop:
for i, char := range src {
rchar := rune(char)
if isSpace(rchar) {
continue
}
switch char {
case '=', ':':
// library also supports yaml-style value declaration
key = string(src[0:i])
offset = i + 1
break loop
case '_':
default:
// variable name should match [A-Za-z0-9_.]
if unicode.IsLetter(rchar) || unicode.IsNumber(rchar) || rchar == '.' {
continue
}
return "", nil, fmt.Errorf(
`unexpected character %q in variable name near %q`,
string(char), string(src))
}
}
if len(src) == 0 {
return "", nil, errors.New("zero length string")
}
// trim whitespace
key = strings.TrimRightFunc(key, unicode.IsSpace)
cutset = bytes.TrimLeftFunc(src[offset:], isSpace)
return key, cutset, nil
}
// extractVarValue extracts variable value and returns rest of slice
func extractVarValue(src []byte, vars map[string]string) (value string, rest []byte, err error) {
quote, hasPrefix := hasQuotePrefix(src)
if !hasPrefix {
// unquoted value - read until end of line
endOfLine := bytes.IndexFunc(src, isLineEnd)
// Hit EOF without a trailing newline
if endOfLine == -1 {
endOfLine = len(src)
if endOfLine == 0 {
return "", nil, nil
}
}
// Convert line to rune away to do accurate countback of runes
line := []rune(string(src[0:endOfLine]))
// Assume end of line is end of var
endOfVar := len(line)
if endOfVar == 0 {
return "", src[endOfLine:], nil
}
// Work backwards to check if the line ends in whitespace then
// a comment (ie asdasd # some comment)
for i := endOfVar - 1; i >= 0; i-- {
if line[i] == charComment && i > 0 {
if isSpace(line[i-1]) {
endOfVar = i
break
}
}
}
trimmed := strings.TrimFunc(string(line[0:endOfVar]), isSpace)
return expandVariables(trimmed, vars), src[endOfLine:], nil
}
// lookup quoted string terminator
for i := 1; i < len(src); i++ {
if char := src[i]; char != quote {
continue
}
// skip escaped quote symbol (\" or \', depends on quote)
if prevChar := src[i-1]; prevChar == '\\' {
continue
}
// trim quotes
trimFunc := isCharFunc(rune(quote))
value = string(bytes.TrimLeftFunc(bytes.TrimRightFunc(src[0:i], trimFunc), trimFunc))
if quote == prefixDoubleQuote {
// unescape newlines for double quote (this is compat feature)
// and expand environment variables
value = expandVariables(expandEscapes(value), vars)
}
return value, src[i+1:], nil
}
// return formatted error if quoted string is not terminated
valEndIndex := bytes.IndexFunc(src, isCharFunc('\n'))
if valEndIndex == -1 {
valEndIndex = len(src)
}
return "", nil, fmt.Errorf("unterminated quoted value %s", src[:valEndIndex])
}
func expandEscapes(str string) string {
out := escapeRegex.ReplaceAllStringFunc(str, func(match string) string {
c := strings.TrimPrefix(match, `\`)
switch c {
case "n":
return "\n"
case "r":
return "\r"
default:
return match
}
})
return unescapeCharsRegex.ReplaceAllString(out, "$1")
}
func indexOfNonSpaceChar(src []byte) int {
return bytes.IndexFunc(src, func(r rune) bool {
return !unicode.IsSpace(r)
})
}
// hasQuotePrefix reports whether charset starts with single or double quote and returns quote character
func hasQuotePrefix(src []byte) (prefix byte, isQuored bool) {
if len(src) == 0 {
return 0, false
}
switch prefix := src[0]; prefix {
case prefixDoubleQuote, prefixSingleQuote:
return prefix, true
default:
return 0, false
}
}
func isCharFunc(char rune) func(rune) bool {
return func(v rune) bool {
return v == char
}
}
// isSpace reports whether the rune is a space character but not line break character
//
// this differs from unicode.IsSpace, which also applies line break as space
func isSpace(r rune) bool {
switch r {
case '\t', '\v', '\f', '\r', ' ', 0x85, 0xA0:
return true
}
return false
}
func isLineEnd(r rune) bool {
if r == '\n' || r == '\r' {
return true
}
return false
}
var (
escapeRegex = regexp.MustCompile(`\\.`)
expandVarRegex = regexp.MustCompile(`(\\)?(\$)(\()?\{?([A-Z0-9_]+)?\}?`)
unescapeCharsRegex = regexp.MustCompile(`\\([^$])`)
)
func expandVariables(v string, m map[string]string) string {
return expandVarRegex.ReplaceAllStringFunc(v, func(s string) string {
submatch := expandVarRegex.FindStringSubmatch(s)
if submatch == nil {
return s
}
if submatch[1] == "\\" || submatch[2] == "(" {
return submatch[0][1:]
} else if submatch[4] != "" {
return m[submatch[4]]
}
return s
})
}